Synthetic Dreams Pavilion

ABOUT
This website serves as our virtual pavilion for The Wrong Biennale, an ever-evolving, and decentralized art event that connects artists, curators, institutions, and the public through a global exhibition of exhibitions, both online and offline.
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The 7th edition, running from November 1, 2025, to March 31, 2026, focuses on the artistic present of artificial intelligence.
Our pavilion doesn’t stop at this website. The work will also be shown inside OpenSim, a virtual reality platform where exhibitions become living, explorable worlds. We invite you to step inside, experience the art and enjoy it beyond the flat screen.

VIRTUAL REALITY
WHERE PIXELS ARE OUR PAINTBRUSH
Synthetic Dreams is a digital art gallery dedicated to pushing
the boundaries of artistic expression. Our platform offers a
glimpse into the innovative world of virtual reality, where
traditional concepts merge with technology. By merging
AI’s creative force with the immersive space of virtual reality,
our pavilion transforms art into a world you can enter and
experience. Virtual reality convinces our brain we’re sharing the same space, making us feel truly present in the experience.
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CONTRIBUTING ARTISTS

Curator and Artist
Kimm Starr
USA, New York City
OpenSim, Kitely
Kimm is a seasoned Multimedia and 3d artist. She is the founder of Virtual Vignette, the brand known for offering animated animesh and interactive environments that bring depth, character, and story to the digital world. With nearly 20 years exploring virtual worlds, Kimm continues to push the boundaries of virtual art

Curator and Artist
Cooper Swizzle
USA, Arizona
OpenSim, Kitely
Cooper Swizzle is all about creating worlds where learning meets art, and exhibits become immersive journeys. He has been instrumental in helping to develope the groundbreaking Animesh programming toolkit, Animaster. It was designed to empower creators and educators within OpenSim.

Curator and Artist
Koshari Mahana
USA, New Mexico
OpenSim, Kitely
As a creator in virtual worlds, Koshari Mahana creates spaces where history and imagination meet. Her work often draws inspiration from other times and places, blending a love of art, architecture, history, and a bit of whimsy with modern digital tools. She builds immersive spaces that honor the past while inviting new exploration.
Cherry Manga, the virtual avatar of MVN, is a French multimedia artist whose practice bridges the physical and the virtual. Through sculptures, immersive installations, and digital environments, she explores themes of humanity, nature, and transformation.
Active in metaverse platforms since 2007, Cherry Manga has developed a distinctive surreal language where organic and hybrid forms come alive in virtual landscapes. Beyond the screen, her work extends into 3D-printed sculptures, Augmented Reality, and AI-assisted creations, always questioning impermanence, memory, and our fragile link with the natural world.
Cherry Manga
France
OpenSim, Pangea/OSGrid
Artist

Artist
MorlitaM
Spain
OpenSim
MorlitaM is the artistic name of Olga Martínez, a multidisciplinary creator from A Coruña, Spain. She is both a music producer and visual artist, known for her immersive blend of experimental electronic music, noise, ambient, and techno with abstract visual art.MorlitaM crafts rich atmospheres where technology, art, and poetry merge. Her creations have reached audiences worldwide, from local exhibitions to international stages, and she continues to push the boundaries of experimental sound and multimedia expression.


Artist
Luna Lunaria
USA, Georgia
OpenSim, Wolf Territories
Luna Lunaria is a spiritual seeker, writer, game developer, and visionary creator within the metaverse, known for her love of creativity, connection, and exploration. With a name that reflects both mystery and light, Luna brings an imaginative spark to every world she visits. She delights in building magical spaces, discovering new communities, and celebrating the beauty of virtual worlds. Her passions are Fantasy and Sci-fi realized through the creation of immersive environments and soaring architecture, with the goal of realism and emotional connection in everything she makes.

Artist
Forest Azure
Holland
OpenSim,
The recurring theme in my work as a photographer is my sensualist viewpoint of
human experiences. For a long time this viewpoint translated into erotic photography.
Some time ago I undertook a new journey to explore black and white portraits that
inspire that viewpoint. My recent expo about weather, rain, storm, snow etc. was a
representative of that journey. The visceral rain gallery at Austin connected the
visitors’ senses to the dark and moody cityscapes and portraits.

Artist
Star Ravenhurst
USA, Texas
OpenSim, Tenth Dimension
Star Ravenhurst is a visionary creator, curator, and storyteller in OpenSim, known for weaving art, architecture, and narrative into immersive virtual experiences. With a passion for world-building, she transforms imagination into spaces that invite exploration and wonder. Star is owner and operator of her own Grid called The Tenth Dimension, located in OpenSim.

Artist
Yeelinda Blue
USA, New York City
OpenSim, Kitely
Yeelinda has a degree in Illustration and Fine Art. Her true passion lies in painting, but her artistic journey took an exciting turn when she discovered virtual reality platforms 18 years ago. Since then, she has dabbled in the 3D world, blending traditional artistry with innovative technology.

Artist
Wendy Kussmaul (Ms Kal)
USA, Florida
OpenSim, Lagniappe Grid
Wendy is a virtual world builder and poet whose work, such as Moon Castle, and the Cathedral of Moonlight, transform sacred geometry and stained glass into living stories. Known in-world as Ms Kal, she creates immersive spaces that are both spell and sanctuary, weaving resilience, myth, and the fire of a woman’s voice into every build.
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Artist
Shandon Loring
OpenSim Kitely/Second Life
Shandon Loring blends timeless storytelling with digital wizardry, crafting immersive spaces where literature, myth, and voice come alive. As the creative force behind Storylink Radio, he has narrated countless tales across virtual worlds, captivating audiences with live performances, radio shows, and podcast adventures. With one foot in folklore and the other in the future, Shandon builds realms where imagination meets interaction.

Artist
Tina Bey
Argentina
OpenSim
An artist in the real world and, for over 10 years, also in the virtual world. She began creating futuristic spaces that proposed new ways of inhabiting space. The Metaverse Museum features several of her works. Her concerns about climate, social, and political issues are reflected in many of her creations, developed through immersive virtual installations, photography, and video.

Artist
Harmony Beningborough
USA, Los Angeles
OpenSim, Mermaid Cove
Harmony has been part of virtual worlds since 2008, where she found her passion in breeding horses and hosting at music clubs. With a deep love for community and creativity, Harmony has worn many hats, owner, manager, and enthusiastic host, bringing energy and joy to every space she’s been part of. Now stepping into the world of AI with curiosity and excitement, she’s currently building and decorating her dream virtual home with enchanting Mermaid and futuristic Space themes. Inspired by the talented creators in OpenSim, Harmony is always learning, exploring, and growing. She’s thrilled to be part of Synthetic Dreams and looks forward to the journey ahead.

An artist in virtual worlds since 2006, Ada was a lead developer in the RuthAndRoth project and is currently lead developer, with Kayaker Magic, for Max/New Viewer Avatar - documenting the viewer Character folder data; modeling and rigging proof-of-concept avatars. With Kayaker Magic and many others she is curating and restoring the artworks of Arcadia Asylum/Aley in OpenSim. With Iain McCracken she is the co-founder of AnonLiterary virtual magazine 2007-2009 and Avatar Repertory Theater, from 2007. Our current project is to read all of the works of William Shakespeare, from transcriptions of the First Folio.
Ada Radius
Bay Area, California
OpenSim, Kitely
Artist

Artist
Iain McCracken
Canada
OpenSim, Kitely
Iain, a software developer in many languages, entered the metaverse in 2007 as Sodovan Torok, arriving in a remote red light district in deepest darkest SL. His first hobby was collecting avatars and changing them often, crashing sims. Eventually, he found Raglan Shire, became a ferret, and started helping sims out with trolls and other sim crashers.
He met Ada Radius in 2007, and they co-founded the Avatar Repertory Theater to make use of that newfangled voice thing. We are now in Kitely, workshopping Shakespeare, currently up to Titus Andronicus. Fencing! Sports! War! Revenge! Blood! Amputations! Just like The Princess Bride!

Artist
Kreatya Shannon
Califormia, USA
OpenSim, Kitely
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Kreatya Shannon (Shannon Muir Broden) promotes uplifting people in the use of digital technology tools including virtual worlds to create, communicate and preserve information. She serves on the boards for two virtual world related organizations. One is Metaverse Libraries, where she regularly contributes to their site blog. The other is New Media Arts, Inc. – a nonprofit 501(c)(3) foundation, where she works as a volunteer archivist for the Arcadia Asylum Asset Archive and assists with (as well as participates in) Avatar Repertory Theater.

Artist
Cooper Swizzle
Kimm Starr
Arizona & NYC
OpenSim, Kitely


Masters Reimagined is our annex exhibit, a collection of smaller showcases where contemporary artists collaborate with AI to reimagine the works of history’s great masters. We're also trying to capture the tension between exterior form and interior experience. Within this seemingly sterile frame, entire universes of color, art, and imagination unfold, reminding us that behind the box on the desk lies the potential for wonder. That contrast between the plain machine and the beauty it reveals is the experience we want to share.​
These exhibits explore how artificial intelligence can remix, reinterpret, and renew the legacies of iconic art, offering fresh perspectives on the familiar.




